Premier Team Lookup
This guide explains how to integrate with the Premier team lookup endpoints, including season selection, affinity disambiguation, and fallback resolution.Endpoints
| Use case | Endpoint |
|---|---|
| Look up a team by name and tag | GET /valorant/v1/premier/{name}/{tag} |
| Look up a team by roster UUID | GET /valorant/v1/premier/{id} |
| Look up a team’s match history by name and tag | GET /valorant/v1/premier/{name}/{tag}/history |
| Look up a team’s match history by roster UUID | GET /valorant/v1/premier/{id}/history |
| Search the stored Premier team index | GET /valorant/v1/premier/search |
PremierTeamV1Response envelope:
enrolled is the team’s actual enrollment state. It is no longer reported as true for every team. ranked indicates whether a ranking is available for the team. The lightweight objects returned by search and leaderboard also include ranked.
Season selection
The following endpoints accept the optionalseason query parameter:
/valorant/v1/premier/{name}/{tag}/valorant/v1/premier/{name}/{tag}/history/valorant/v1/premier/{id}/valorant/v1/premier/{id}/history/valorant/v1/premier/search/valorant/v1/premier/leaderboard/{affinity}and its conference/division variants
season is a Premier season ID. Season IDs can be obtained from GET /valorant/v1/premier/seasons/{affinity}.
If season is omitted, the API uses the current Premier season. If it is supplied, the ID is validated before the lookup. An invalid season returns HTTP 400 with the Invalid season error. When an affinity is supplied to a direct team lookup, the season must also exist for that affinity.
For a historical season, the history endpoints return the season’s stored history. The live Riot match-history refresh is performed only for the current season. This means an old season should be treated as an archived snapshot, not as a live feed.
Affinity disambiguation
The direct name and UUID lookup endpoints accept an optionalaffinity query parameter:
na, eu, ap, kr, br, and latam. br and latam use the NA Riot service region internally, while remaining distinct API affinity values.
The affinity filter is useful when the same name/tag is used by more than one team. Without enough information to identify one team, the name lookup returns HTTP 409:
affinity to restrict which Riot service region is queried and to verify the returned team.
How resolution works
The lookup is backed by both the local Premier index and Riot’s public roster information:- The API checks the stored team record for the requested season.
- If a name/tag lookup is not already stored for that season, it checks known teams with the same name/tag and revalidates them against Riot’s public roster endpoint for the requested season.
- If a UUID lookup is not stored, it probes the relevant Riot service region, or all supported regions when no affinity is provided.
- The Riot response is accepted only when the roster has data for the requested season and the returned identity and affinity match the request.
- A successfully resolved team is stored for later requests.
Premier Team not found until a roster UUID or team record becomes known.
The fallback can also be slower and may consume background requests because it may contact Riot. A cache hit is normally returned directly from the stored team record.
Lookup errors to handle
| HTTP status | Meaning |
|---|---|
400 | Invalid season, invalid affinity, or an invalid UUID on the UUID route |
404 | No team could be resolved for the requested season |
409 | Name/tag matches multiple teams; retry with affinity |
